Skip to content
Question Vault?
Free to readNo accountNo email wallNo invented statisticsNo partial listsCopy or print any set and take it with you

Questions to Ask a Composer

For students and interviewers talking to a composer about the work, performers preparing a new piece, and filmmakers or game developers thinking of commissioning a score. The list follows the conversation in order: how a piece starts, process and tools, writing to a brief or to picture, working with performers and directors, then commissions, rights and royalties, and last how they got started.

53 questions

Want questions from the whole vault instead? Try the random question generator.

The questions

Each question, and why to ask it

Ideas

When you start a new piece, what comes first: a melody, a harmony, a rhythm or a sound?

Why ask it

Most composers have a habitual way in and can name it without thinking. Follow up with the last piece that began some other way, because the exception is often the one they most want to talk about.

Where do you look for ideas when nobody has handed you a subject?

Why ask it

Listen for something outside music: a poem, a building, a walk, a machine heard through a wall. If the answer is that they wait for inspiration, ask what they do while they wait, which is the real answer.

Which composers or pieces do you go back to when you need reminding how it is done?

Why ask it

Names alone give you a listening list. The lesson is in what they take from each one, such as a way of spacing a chord or of ending a movement, so press for one borrowed thing per name.

How much of a piece do you know before you write the first bar?

Why ask it

Some map the whole shape on one page and others find it as they go, and neither is a bad sign. It matters if you are commissioning: a planner can show you an outline early, while an explorer needs you to wait for a draft.

What gets you moving again when a piece stalls halfway through?

Why ask it

The practical answers are small: copying out the last page by hand, switching instruments, writing the ending first. Take down whichever ones they offer, since they work as well on an essay as on a string quartet.

Do you keep a sketchbook or a folder of unused ideas, and how often do you go back to it?

Why ask it

Useful for students because the answer is a habit you can copy tomorrow: a notebook, voice memos, a file of four-bar scraps. The oldest idea still waiting in there, and the one that finally found a piece, are both worth hearing about.

How do you choose which instruments or voices a piece is for?

Why ask it

Often the commission decides, and it is worth hearing how they feel about that. When the choice is theirs, the reason shows whether they think first in color or in line.

Process

Do you write at the piano, on paper, in notation software or straight into a sequencer?

Why ask it

Whatever they use leaves fingerprints: a keyboard favors what two hands can reach and a sequencer favors what loops. The follow-up is how they get away from their tool's habits, and a thoughtful composer will have a trick for it.

How do you write for an instrument you do not play?

Why ask it

Listen for homework: sitting with a player, finding out what lies awkwardly, studying scores by composers who did play it. If you are the performer, this is the moment to offer ten minutes with your instrument before the part is finished.

What does a normal writing day look like, and how much of it is actual composing?

Why ask it

The share that is actual composing may be smaller than you pictured once parts, email and invoices are counted. For a student weighing this as a career, that proportion is the figure to write down.

How long does one minute of finished music take you?

Why ask it

It swings widely with the forces and the style, so ask for two cases: a solo piece and a full orchestra or a full mix. Anyone commissioning can then multiply it out and see whether their own deadline is realistic.

How much do you rely on sample libraries and mockups, and what do they hide?

Why ask it

A mockup never runs out of breath and balances itself, so it can flatter a passage that live players will struggle with. A composer who can list what theirs gets wrong is one whose parts tend to work at the first rehearsal.

Do you orchestrate and prepare the parts yourself, or does someone else?

Why ask it

Either answer is ordinary, and on bigger scores orchestrators and copyists are part of the team. If you are paying, ask who they are and whether their cost sits inside the quote you were given.

Who hears a piece before it is finished, and what do you want from them?

Why ask it

Having a trusted first listener suggests someone who can take a note, which is what a director or a conductor wants to know. How they found that person is the part a student can copy, since no course hands you one.

When do you decide a piece is done and stop changing it?

Why ask it

'When the deadline arrives' is an honest answer, so do not push for a nobler one. The more revealing half is whether they revise after the first performance: some composers treat a premiere as the last draft, which matters if you hope to play the piece twice.

Have you tried AI tools in your writing, and where do you draw the line?

Why ask it

Opinions run strong here, so ask it with curiosity and let them talk. If you are commissioning, go on to ask whether anything generated would end up in what they deliver, because that can affect who owns the result, and the rules on it depend on where you are.

Briefs

What do you need in a brief before you can write a note?

Why ask it

Length, forces, date, occasion and the level of the players usually come up, along with the budget. Write the list down as they give it, because it is the checklist for your own brief, and a composer who needs nothing has probably not asked enough.

What do you do when a brief is a string of adjectives, like 'epic but intimate'?

Why ask it

The reassuring answer involves asking for reference tracks or sending two short sketches for you to choose between. Guessing and delivering a finished score is the expensive way to find out what you meant.

How do you find the sound of a particular film or game before you write any cues?

Why ask it

Answers range from one theme tried against the opening scene to a palette of instruments chosen before a note exists. For a director it shows what you will be sent first and when, so you can react to a direction while changing it is still cheap.

How do you handle temp music, especially when a director has fallen in love with it?

Why ask it

A good answer works out what the temp is doing, such as its tempo, its register or where it enters, and delivers that by other means. Be wary of an offer to write something almost identical, and ask how they keep a safe distance from the original.

At what stage do you like to join a film or a game: script, rough cut or locked picture?

Why ask it

Joining early buys more ideas and more rewriting as the edit moves. Whichever they prefer, settle now how music gets conformed to a recut and who pays for it, because a locked picture has a way of reopening.

How do you decide where music should start and stop, and where there should be none?

Why ask it

This is spotting, and it is where a film composer earns trust. One who argues for silence in a scene is thinking about your film and not about their minute count, so ask to do the spotting session together.

How is writing for a game different from writing for a film?

Why ask it

Listen for loops, layers and transitions: music with no fixed length that has to respond to what the player does. A developer should follow up on whether they have worked in your engine or audio middleware, or will hand over files for your team to implement.

What do you need from me on the technical side: frame rate, timecode, delivery format, stems?

Why ask it

Expect a specific list, and get it in writing to pass to your editor or audio lead. Vagueness at this point tends to surface as a long night at the final mix.

Tell me about a commission where the brief changed halfway. What did you do?

Why ask it

Pay attention to how they talk about the client. A calm account of renegotiating time and fee is what you hope for, and a story with one villain suggests how they may describe you next year.

How much of your own voice survives when you write to order?

Why ask it

For a student this opens up the gap between art and craft better than asking about style. For a client, the answer to want is somewhere in the middle: a composer who neither vanishes into the references nor refuses to bend.

Collaboration

How do you work with performers while a piece is still being written?

Why ask it

Composers who try passages out with players early tend to write parts that sit well under the hands. If you are the performer, ask how soon you can see a draft and whether they want to hear what feels awkward.

What is it like to hear a piece played for the first time, and what tends to surprise you?

Why ask it

The surprises worth hearing about are practical: a balance that worked in the head and not in the hall, a tempo that drags once real breath is in it. An interviewer gets a story with a room in it, and a performer learns what this composer listens for at a first run-through.

What do you do when a player tells you a passage is unplayable?

Why ask it

'Show me what would work' is the answer of someone good to rehearse with. Defensiveness, or a speech about players who do not practice, tells you what your rehearsals will be like.

How much freedom do you leave performers over tempo, dynamics and phrasing?

Why ask it

This tells a performer how to prepare, because some composers want the page obeyed and others treat it as a proposal. A performance that departed from the score, and whether they enjoyed it, makes the answer concrete.

Do you come to rehearsals and recording sessions, and what is your job once you are there?

Why ask it

With the composer in the room, a balance problem or a wrong note in a part can be fixed in a minute. Check whether attendance and travel are in the fee, and whether they conduct or prefer to sit in the booth.

How do you like to receive notes: in the room, in writing or against timecodes?

Why ask it

Settle the method now and name one person on your side who gives them. Three people sending notes that contradict each other costs more time than any rewrite.

What is the most useful note a director or client ever gave you, and the least useful?

Why ask it

The useful one is usually about story or feeling, something like 'she does not know yet', and the useless one dictates an instrument. Take it as a lesson in how to talk to this composer when your turn comes.

How many rounds of revisions do you include, and what counts as a round?

Why ask it

The definition matters as much as the number: one changed cue, or a pass over the whole score? 'As many as it takes' sounds generous in the first meeting and wears thin for both sides around the sixth pass, so agree a figure.

Have you ever missed a deadline, and what happened next?

Why ask it

A flat 'never' from someone with a long list of credits is worth a gentle second question. What you are listening for is the point at which they warned the client, since an early warning is the only kind you can plan around.

How many projects do you run at once, and where would mine sit among them?

Why ask it

The number matters less than what else lands in the same weeks as your delivery date. On film, television and game work it is also fair to find out whether assistants or additional writers would compose any of it, and whether you would be told.

Commissions

How does a commission work with you, from the first email to final delivery?

Why ask it

You want stages with dates attached: written agreement, sketch or demo, draft, then finished score and parts or a final mix. Find out who drafts the agreement, and if they cannot lay the stages out, write them down yourself and let them correct your list.

How do you set a fee: by the minute of music, by the project or by the forces involved?

Why ask it

There is no single standard, though composers' organizations in some countries publish guideline rates, so ask whether one applies where they work. Then ask what would move the figure up or down, which shows where your project is expensive.

What does your fee cover, and what costs extra: players, studio time, orchestration, copying, mixing?

Why ask it

Find out whether it is a package, where recording costs come out of their fee, or a fee with costs on top. Under a package every extra player is money out of the composer's pocket, which is worth knowing when you ask for a bigger sound.

Who owns the music when it is finished, and what exactly am I getting the right to do?

Why ask it

This depends on the agreement and on the law where you both are, so ask them to explain how they normally do it and get it written down. Name your real uses out loud, such as trailers, sequels, a soundtrack release or a recording of the premiere, and have someone qualified read the contract.

How do your performance royalties work, and what will you need from me for them?

Why ask it

In many places a collecting society pays composers when their music is performed or broadcast, but which society, what it covers and what paperwork it wants vary by country. Ask what they need from you, such as cue sheets or program details, and by when.

If we commission this, do we get the premiere and a period of exclusivity, and how long is it?

Why ask it

Mostly a question for ensembles, soloists and festivals. Ask for the period as dates and not as 'a season or so', and for what they are free to do with the piece once it ends.

Could you reuse these themes elsewhere or release the music yourself, for instance as a soundtrack album?

Why ask it

Filmmakers and game developers often forget this one until an album appears. Neither a yes nor a no is wrong, but it belongs in the agreement, along with who gets paid from a release.

How is payment scheduled, and what happens if the project is canceled partway through?

Why ask it

Part on signing and the rest on delivery is a pattern you will often hear, with the split differing from one composer to the next. If there is no answer on cancellation, it may simply never have happened to them, so agree the terms anyway.

How do you want to be credited on screen, in the program and in the file metadata?

Why ask it

Credits cost nothing to get right before release and are tedious to fix afterward. Take down the exact wording and spelling, and ask whether an orchestrator or featured players need naming too.

Career

How did you start composing, and what was the first piece you finished?

Why ask it

The first finished piece is the detail to hold out for, because finishing is the habit that turns ideas into pieces. Whether they still have it, and would let anyone hear it, shows how they look back on early work.

Did you study composition formally, and what did that give you that teaching yourself would not have?

Why ask it

Technique, deadlines and the people they met are the three answers to listen for, and which one they name first says what they valued. If they are self-taught, turn it around and ask what they had to learn late.

How did your first paid commission or scoring job come about?

Why ask it

Listen for the chain of people more than the job itself: a friend's short film, a choir director who took a chance. That chain is a rough map of where your own first paid work might come from.

What are you writing now, and which part of it is giving you trouble?

Why ask it

The trouble spot is the useful half: it shows a live problem being solved, where a finished piece only shows the solution. Some composers will not discuss work in progress, so take a polite no and move on.

Across a year, how does your income divide between commissions, royalties, teaching and other work?

Why ask it

Ask for proportions, not amounts, and leave it out of a public interview unless they raise money first. One to one, it is among the most useful things a student can hear, because a composing income can have more sources than the job title suggests.

Which piece of yours should I listen to first, and what should I listen for?

Why ask it

Ask this before the meeting if you can, and listen before you arrive. Their choice shows how they want to be known, which is not always the piece that gets played most.

What do you see in a student's score that tells you they are getting somewhere?

Why ask it

The answer is a free lesson: clear notation, an idea followed through, a passage that only that instrument could play. Bring a page of your own if the setting allows and ask where it falls short.

What do you wish someone had told you before your first commission?

Why ask it

Advice asked for in general comes back general, and tying it to one moment gets a story with a mistake in it. A good closing question, because it lets them be generous.

How to interview a composer or commission one

Practical guidance for the conversation itself

Before the conversation

Listen before you ask

Hear at least two pieces first, ideally one they chose and one you found. A question about a particular passage gets a better answer than any question about music in general, and it tells the composer you did the work.

Know which conversation you are having

An interview for a class or an article, a performer preparing a premiere and a client hiring for a score need different halves of this list. Students and interviewers can live mostly in Ideas, Process and Career. Anyone paying should spend most of the time in Briefs, Collaboration and Commissions.

Choose about ten

Nobody answers the whole list well in one sitting. Pick about ten, put the three you most need near the front, and keep the rest as follow-ups for when an answer runs short.

Send the practical ones ahead

Fee, schedule and rights questions get better answers when the composer has had a day to check a calendar and an old contract. Send those in advance and keep the meeting for the questions that need a conversation.

If you are commissioning a score or a piece

Bring the facts

Come with the length you need, the date, the budget range, and either the players or the cut. A composer can only answer the fee and timeline questions as precisely as you describe the job.

Use references carefully

Two or three tracks with a sentence on what you like in each are more use than a playlist. Say what the music has to do in the scene, the level or the concert, and leave the how to them.

Ask for a small first step

A short sketch or a demo of one cue, paid for, tells both sides more than a long meeting. Agree in advance what happens if it is not right: another attempt, or a friendly parting.

Write the answers down

The answers under Commissions are the outline of an agreement: stages, fee, what it covers, revisions, ownership, credit, cancellation. Ownership and royalties work differently from country to country and from contract to contract, so treat what you hear as how this composer works, and have the final document checked by someone qualified where you are.

If you are interviewing, studying or performing

Ask about one piece

'How do you write?' gets a speech. 'How did the opening of this piece come about?' gets a story with a date and a problem in it, and the general method shows through.

Let them go to the keyboard

If there is an instrument in the room, invite them to play the idea they are describing. Ten seconds of sound can replace a paragraph, and in a recorded interview it gives listeners something to hear besides talk.

For a class assignment

Take five or six questions across Ideas, Process and Career, and record the conversation with permission so you can quote accurately. Finish with the question about what they wish they had been told, which gives you a closing line.

For performers

Go to the Collaboration group with the score open and a pencil in hand. Start with the questions about hearing the piece for the first time and about freedom over tempo and phrasing, then raise the two or three passages you are unsure of and write the answers into your part.

What derails these conversations

The inspiration question

'Where do you get your inspiration?' is so broad that it tends to get a rehearsed answer. The Ideas questions ask the same thing through habits and specific pieces, which is where the real answer lives.

Adjectives in place of information

Dark, warm, cinematic and modern mean something different to everyone at the table. When you catch yourself using one, point to a moment in a real piece of music or say what the listener should feel at that point.

Asking them to sound like someone famous

A named composer is a fair starting reference and a poor instruction. Ask what they hear in that music that would suit your project, and let them offer their own route to it.

Leaving money to the end

Fee and rights talk is not rude, and composers who work professionally expect it. Raising it late only means both sides have invested time before learning the numbers do not meet.

More on this topic